books:
Starcraft: I, Mengsk (Starcraft)
Graham McNeill
Pocket Star
, 2008
Sixty-thousand light-years from Earth, the corrupt Terran Confederacy holds the Koprulu sector tightly in its tyrannical grip, controlling every aspect of its citizens' lives. One man dares to stand up to this faceless empire and vows to bring it to its knees: Arcturus Mengsk -- genius propagandist, tactician, and freedom fighter. A monstrous act of bloody violence sows the seeds of rebellion in Arcturus, but he is not the first Mengsk to rail ...
The Ultramarines Omnibus (Warhammer 40,000 Omnibus)
15 reviews
Graham McNeill
Games Workshop
, 2006
MUST HAVE
Even if you are not a fan of the Ultramarines chapter, you will be amazed by the writing. Its good to see space marines showing human qualites,and not just propaganda programed soldiers. The last story is exceptionally well written,with descriptions of hell/chaos realms so vivid and disturbing they will remain with you for some time.
Time of Legends: Heldenhammer (Time of Legends; Sigmar Trilogy)
8 reviews
Graham McNeill
Games Workshop
, 2008
These are the Times of Legend!
The first entry in the new Times of Legend book series and the first of the Sigmar trilogy, Heldenhammer is an epic tale telling the beginnings of Sigmar and how he had come to unite 12 tribes of Men into the Empire. Not only as a competent author, but a game developer for Games Workshop, McNeill uses his creative writing and deep knowledge of the Warhammer universe to weave this great tale of ...
The Killing Ground (Ultramarines)
7 reviews
Graham McNeill
Games Workshop
, 2008
Gripping, Violent and a 'Page Turner' for any sci-fi fan!! A+++
Fantastic, After having read the space Marines Omnibus i was hooked on graham mcneils story about uriel ventris and his counterpart pasanius. When i heard about this book i quickly pre ordered it. Now i recieved this book 3 days ago and i am already onto chapter 14, i have read this book at work in my break, at home, and in the evenings. It really is a page turner. Although i would have ...
Storm of Iron (Warhammer 40,000)
24 reviews
Graham McNeill
Games Workshop
, 2002
The ultimate Warhammer 40,000 "There is only WAR!" Novel
When I think of the Warhammer 40,000 universe, this is exactly the kind of thing that comes to mind. Epic warfare, tactically described with excellent imagery. This book, as with all good WH40K stories, starts small but evolves into a massively pivotal event that manages to stamp the universe's rich history in a completely remarkable way. This book does not fail to deliver. This book reminds ...
False Gods: The Heresy Takes Root (The Horus Heresy)
26 reviews
Graham McNeill
Games Workshop
, 2006
McNeill outdoes himself.
Graham McNeill is what I'd call a good science fiction author, but he's definitely not my idea of a great one. Called upon to write the second back on the new HORUS HERESY series from the Black Library, McNeill had a tall order in following science fiction superstar Dan Abnett, and I was quite wary of there being a dropoff in the quality. I don't mean to bring up Abnett-McNeill comparisons, I ...
Imperial Munitorum Manual (Warhammer 40, 000)
8 reviews
Graham McNeill
Black Library
, 2007
Only for the die-hard W40K fans and possibly W40K authors too
Every now and then a W40K novel mentions the manuals. Normally it is during a narration, where Readers see (or "hear") an officer's thoughts as s/he dwells on duties or regulations. But have you ever stopped to wonder exactly what was in those manuals? Better yet, did you ever wish you could actually have one of them? Here is your chance. This is the "revised edition of the first published ...
Horus Heresy: Mechanicum (Horus Heresy)
Graham McNeill
Games Workshop
, 2008
In this epic story, Fulgrim author Graham McNeill tells of the civil war on Mars, and the genesis of the Dark Mechanicum. This next installment is guaranteed to keep fans hooked as the series goes from strength to strength.
Fulgrim (The Horus Heresy)
32 reviews
Graham McNeill
Games Workshop
, 2007
A good, but maybe flawed book...
When I mention that this book is flawed I mean to say that it has few weaknesses, but many strengths. One flaw is the length of the book. It is easily 100 pages or so to short. The Dropsite Massacre on Isstvaan V, and Fulgrim's fall from grace, could easily have taken another 25 or 50 pages. The characterizations while done in fine fashion could have only benefitted from a longer book and finally ...
Warhammer 40K: Fire & Honor #2
Graham McNeill
BOOM! Studios
, 2008
Author(s): Graham McNeill Artist(s): Tony Parker Cover Artist(s): A: Tony Parker B: Tony Parker C: Nick Bell The Tau ready another attack against the Imperial Guard defenses, armed with inside tactical information from their source on the Imperial planet. Blazer Company is ready, but difficult choices will have to be made during the heat of battle when the scales of war tip against them!
Guardians of the Forest (Warhammer Novels)
3 reviews
Graham McNeill
Games Workshop
, 2005
Guardians of the Forest will please Fantasy Readers!!
This novel - for the most part - was very good. Full of magical places and beings that makes it a fun-filled and never dull read. The dark chaos monsters, although cool and exciting to read, came off reading kinda half-cocked. It seemed as if the writer was going to make more characterization out of them - but didn't. Although filled with lots of cool imagery, along with some excellent ...
The Ambassador (Warhammer)
4 reviews
Graham McNeill
Games Workshop
, 2003
THE AMBASSADOR READS LIKE CLASSIC CONAN!
WOW! What a pleasant surprise of a read. The title sounded dull, but the cover's artwork and synopsis drew me in. Graham McNeill is an awesome writer, who fills this fantasy novel full of action, adventure, and horror. Complete with rich characterizations of both good and evil, The Ambassador storyline drives relentlessly forward with verve and wit. The mixing of genres works beautifully ...
Horus Heresy : Mechanicum (Horus Heresy Series, #9 - November 2008)
Graham McNeill, 2008
In this epic story, Fulgrim author Graham McNeill tells of the civil war on Mars, and the genesis of the Dark Mechanicum. This next installment is guaranteed to keep fans hooked as the series goes from strength to strength.
Warhammer 40,000 Space Marines Codex
Pete Haines
, Graham McNeill
Games Workshop
, 2004
Includes Army List, Background, Hobby Section, and Special Characters. Detailed rules plus a large full-color section on painting miniature battalions.
Warhammer 40K Fire & Honor #3
Graham McNeill
BOOM! Studios
, 2008
by Graham McNeill & Tony Parker Ravished by war and low on fuel, Blazer Company and their Hellhound tanks make a hasty retreat through the wastelands. But the Tau are stilling gunning for them! And the Mercenary Kroot forces have arrived to lend strength to the escalating Tau campaign! Features two alternate covers, both by Parker.
The Ambassador Chronicles (Warhammer)
2 reviews
Graham McNeill
Games Workshop
, 2005
Nice - .Actually the author preface was the best part.
Plot - Ex-general, Kaspar von something, finds himself as ambassador representing the empire in Kislev. His job is to coordinate the war on chaos efforts between the Tsarina and the Emperor. The editorial review says it's about court politics; I guess the guy who wrote it didn't actually read the book. The plot mostly evolves around Kaspar hunting down a serial killer and trying to stop a vicious ...
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