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*OP Guide to the Anarchs1 review
Justin Achilli, Carl Bowen, ...

White Wolf Publishing, 2002

Going a different route
Tired of dealing with the support or restraint of your sire? Playing an Anarch can be fun and there is a lot of insight along with new things to consider when you lack a power base. Freedom and new responsibilities go hand in hand, being an Anarch means enjoying more freedom, but now fending for yourself. Where to sleep, where to feed, how to avoid those nasty Werewolves, avoiding the Scourge ...
  
  











  



  
With Fang and Claw: The Rage Strategy Guide (Rage)1 review
Justin Achilli

White Wolf Pub, 1997

This book is a must-have for any Rage 1 player.
If you play White Wolf's card game Rage then you should get this book. This book has the official rules. These rules clear up the confusion about all previous rules. It has Strategy hints for beginning and intermediate players. It has errata for cards. It has a spoiler for unlimited which corrects all the bad text from the limited edition. All Rage 1st edition players should have this book. ...
  
  











  



  
Vampire Fall of Atlanta (Clan Saga 1) (World of Darkness)2 reviews
Stewart Wieck, Gherbod Fleming, ...

White Wolf Publishing, 2003

Better then the original Clan Saga
Let me start by saying I love the original WoD and VtM. I read the whole Clan Novel Series (the 14 original books) many times. This is better. Adding in information from other sources (The Book of Nod) and a bit new stuff that is fun as well. By far the best feture of this book (as well as its brothers Eye of Gehenna, Bloody September and End Games) is the way the editors pulled out the chapters ...
  
  











  



  
Guide to the Camarilla and the Sabbat (Vampire, the Masquerade)1 review
Richard Dansky, Justin Achilli

White Wolf Publishing, 1999

Gorgeous book, good content, must have for Vampire players.
It must be set that this set is beautiful. Silver edged paper, leather covers, gorgeous artwork. But on to the content - This book simply has everything needed to play and run games for these two sects, if you want to play a sabbat game it's all in Guide to Sabbat, everything for cammarilla is in the cammarilla book. Now story tellers can see the day to day workings of these sects in full. ...
  
  











  



  
Vampire : The Masquerade (Revised Edition)88 reviews
Justin Achilli, Andrew Bates, ...

White Wolf Publishing, 1998

dont take the whinig of Jonnhy truant. Buy this Book
I wasn't a vampire player at first in fact a freind and I were at each others throats for a while over the diferences between mage and vampire. but after taking a closer look at the two games I have come to realize that they coenside with each other quite well and are very easily mixed together. And as for the stupid assumptions of this Jonnhy traunt character he probably hasn't even played ...
  
  











  



  
Mage Magical Traditions (The World of Darkness)1 review
Justin Achilli, Jackie Cassada, ...

White Wolf Publishing, 2007

Cultural Magic of All Shades
For those who complained about the 'lack of cultural depth' in Awakening, this supplement will change all of this misconceptions. Magical Traditions introduces the idea that at least some Mages draw on real world occult practices, whether out of genuine belief or sheer pragmatism. The first section of the book, in fact, goes into detail about how (and why) to incorporate various mythologies, ...
  
  











  



  
*OP Mediums: Speakers with the Dead2 reviews
Richard Dansky, Justin Achilli, ...

White Wolf Publishing, 1997

Great sourcebook! Tremendously useful.
This book is well-written and covers a vast scope. Contrary to what the title might lead you to believe, this book covers a lot more than just plain mediums. In fact, it offeres detailed information on just about any faction in the Skinlands that might interact with the Restless Dead: "Boardwalk mediums" found at carnivals and circuses the ruthless Giovanni vampires, even charlatans and frauds ...
  
  











  



  
*OP Nights of Prophecy (Vampire: The Masquerade Novels)4 reviews
Geoffrey Grabowski, Justin Achilli, ...

White Wolf Publishing, 2000

Here we have an example of the RIGHT way....
This supplement for VtM offers five very relevant game adventures. Two stories deal with two relatively new toys in the World of Darkness- the Kindred of the East and the Hunters. Another gives the players' characters front row seats for the destruction of Baba Yaga. There is a free form night club story which might be a good way to generate ideas for how things should go after the big ...
  
  











  



  
Bone Gnawers & Stargazers (Werewolf: The Apocalypse: Tribe Novel, Book 4)3 reviews
Justin Achilli, Bill Bridges

White Wolf Publishing, 2002

Bone Gnawers are not what I thought they were...
The book gave me a better scope at what a Bone Gnawer really is, and the character of Carlita is really enjoyable. Not all the werewolves have to be so blue blooded and perfect to be honorable. Carlita proves that while she's an easy-going type of character, fan of the Mc Donalds hamburguer she can also be a noble beast. It was really a very good book to read. The Star Gazers was like ...
  
  











  



  
*OP Subsidiaries: A Guide to Pentex (Werewolf: The Apocalypse)2 reviews
Richard Dansky, Justin Achilli, ...

White Wolf Publishing, 1999

Finally, worthy adversaries
This book is a summary of six of Pentex's most influential subsidiaries. Though a Werewolf the Apocalypse book, these Pentex companies can be used as antagonists or story hooks for any game in the World of Darkness. A lot of real-world research went into the making of this book. Nothing is over-the-top and the fact that these evil companies resemble so many real companies only makes the setting ...
  
  











  



  
Clanbook Cappadocian (Vampire - the Dark Ages)7 reviews
Justin Achilli

White Wolf Publishing, 1997

One of the Greatest clans
The Capps. have been long forgotten because of the Giovionni. This clan book gives a great insite into this lost clan. Their powers aren't described very well but thats because no one knows any of them to find out what thier powers are. This book was written as more of a information tool for the capps rather than as a source for their powers. If you want to find out about the downfall of ...
  
  











  



  
*OP Guide to the Sabbat (Vampire, the Masquerade)15 reviews
Justin Achilli, W. H. Bourne, ...

White Wolf Publishing, 1999

A darn good read
I love the Sabbat now. I've always found an attraction to the Lasombra but never the Sabbat as a whole. This book changed my perception. The Sabbat isn't a group of mindless killers as the Camarilla makes them seem, they are Crusaders against the ancient ones who would destroy them. The books intro "Smart Moneys on Vegas" is very nice and is probubly my favorite opening fiction. It captures ...
  
  











  



  
Blood Magic: Secrets of Thaumaturgy (Vampire: The Masquerade)7 reviews
Justin Achilli, Jess Heinig, ...

White Wolf Publishing, 2000

BAMPH!!!!!!
A book detailing the complex discipline of Thaumaturgy has been long needed. This is a really good one and while it doesn't solve all the problems created by the past handling of Thaumaturgy in VAMPIRE: THE MASQUERADE, it goes a long way toward clarifying and further developing the discipline. The book discussed the history and theory of vampiric blood magic. We learn that it predates the ...
  
  











  



  
*OP Dark Tyrants (pb) (Vampire: The Dark Ages)3 reviews

White Wolf Publishing, 1999

Good Vampire Dark Ages Anthology
This is a fine anthology of stories using the VAMPIRE: DARK AGES game setting. It captures in very readable tales the full range of true saints (Lawrence Barker's "Not Damned"), redeemed souls (Richard Lee Byers' "The Winged Child") and tormented monsters (Patrick Hadley's "Eating Medusa") which characterize this rich game setting. There are stories set in cities ("The Winged Child"), ...
  
  











  



  
*OP Clanbook: Brujah (Revised Ed) (Vampire: The Masquerade Clanbooks)8 reviews
Justin Achilli, Deird're Brooks

White Wolf Publishing, 2000

The Evolution of the Revolution Continues
Back in the days when VtM's atmosphere was first described (and trademarked) as "gothic-punk", the job of upholding the "punk" part fell largely to the anarchic and rebellious Brujah. Quickly, however, there came to be more to the Brujah than mohawks and frenzied head-banging. The clan turned out to have a noble heritage of humanitarianism, philosophy and even a lost utopia. The original ...
  
  











  



  
*OP Orphan's Survival Guide (Mage: The Ascension)5 reviews
Phil Brucato, Aldyth Beltane, ...

White Wolf Publishing, 1998

I Recommend a Dose of Cold, Harsh Reality
Amidst the plethora of truly unimpressive books White Wolf has been putting out over the past couple years, there are actually a few worth purchasing. If your interests lie in running a "street level" Mage game, this is one of them. Picking up where Outcasts left off, this book takes an in-depth look at the lives, attitudes, and spirituality of the Orphans and manages to present material ...
  
  











  



  
Clan Novel: Giovanni14 reviews
Justin Achilli

White Wolf Publishing, 2000

Packing Fangs Instead of Guns
Clan Giovanni are neutrals in the conflict between Camarilla and Sabbat. In vampire terms that means they are out for themselves and devil take the hindmost. At their best they are the business people of the darkness, at there worst (which is often) they are simple gangsters only slightly smoother than the Brujah. Don't expect a Giovanni to be polite unless they have to be. Chaz Giovanni ...
  
  











  



  
Clanbook: Giovanni17 reviews
Greg Stolze, John Chambers, ...

White Wolf Publishing, 2001

Insular Necromancers Reviewed
The revised version of Clanbok: Giovanni is truly impressive. It's very well written and the graphic part is algo good. It contains a in-depht history of the Clan (since the Roman Empire, when their name wasn't Giovanni yet) like the previous version, and much information on the modern affairs. The lesser families (like the Dunsirn and the Pisanob) are explained with much more detail than it was ...
  
  











  



  
*OP Kindred of the East (For Vampire, the Masquerade)22 reviews
Justin Achilli, Phil Brucato, ...

White Wolf Publishing, 1997

The most interesting book White Wolf has published so far.
This book is simply amazing. Even if you don't like vampires or the entire White Wolf line of monster rpg's this is a very interesting book. The subject matter is unique and it isn't just European vampires transplanted to Asia. Before this book came out I was skeptical that W.W. would do Asian "vampires" justice but they exceeded my wildest expectations. It mostly focuses on N-E cultures ...
  
  











  



  
Kindred of the Ebony Kingdom (Vampire: the Masquerade)2 reviews
Justin Achilli, Voronica Whitney-Robinson, ...

White Wolf Publishing, 2003

World of Darkness in the Heart of Darkness
I have to admit, I was nervously looking forward to this book. WW has had a mixed history when doing "non-western" cultures (for instance, Mummy and Year of the Scarab did a good job covering Mid-Eastern culture, but then there were travesties like WoD: Gypsy). The outline that leaked out was good, and when the book final came in I was astonished. This book gives you everything you need to run an ...
  
  











  







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