books:
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Final Fantasy XII Signature Series Guide
BradyGames
Brady Games
, 2006 - 352 pages
average customer review:
based on 85 reviews
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highly recommended
Excellent work
I don't know why everyone is putting down this
guide
. I almost didn't buy it because of the bad reviews until I tried playing the game with the online walkthroughs and was very frustrated by it. And then when I saw that one of the online walkthrough writers recemmended the guide in his walkthrough I got it. The first thing that I found when I got the guide was that I had to go back to my first hours progress in the game and start again because I had opened something that I shouldn't have and this was not mentioned in any walkthrough that I had read. I've had the Brady guide to
Final
Fantasy
X and X-2 as well as many other games and this one is no different...don't play without it. Sure there are things that are missed and there may be better ways to do some things but that is always the case with games of this magnitude. There is always more than one way to do something in a role playing game like this. If you're going to play the game...GET THE BOOK!
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Final Fantasy XII
My son spends hours playing this game, he thinks it's the greatest!
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Sufficient to finish the game, but not outstanding
Brady's
Guide usually
have certain standards. Although there were disappointments like the Baten Kaitos guide, they are more quality assured than the Prima counterparts. So what about the latest addition to the FF
series
? Well, it is ok, not outstanding but ok.
The guide is quite comprehensive on what you need to do and provides a lot of basic information about the game. However, there are still some short comings. For example, the part on Quickening is not that easy to understand and you ended up required to do a trial and error to figure out what it is talking about. I think a step by step approach with appropriate screen shots will make the work easier. Also the complete License Board is a tear off attachment, which is a nuisance because if you don't want to tear it off and lose it you can't really use it. They should have included it inside the main guide even as fold out sections instead of a tear off section. I
finally resort
to use the online guides for the License Board cos I don't want to tear something off and lose it.
Dungeon maps are usually clear but when it comes to secret areas it is more text based than actually showing you. This is a bit difficult as you can just barely find out the bearings with the text description. You know where to go e.g. northwest of a particularly area, but then once you are there, you have to force your characters through the invisible walls to find that out. Also the non-inclusion of Chocobo tracks on the maps is a minus as sometimes you really need to ride a Chocobo to find out where they lead to - it could be a secret area or just a short cut on the same map.
The hunts are quite good in description but Brady's Brady's you really need to have better colour coordinations - the prints are already small with many hunts cramped on to one page, how could you expect people to read when it is black fonts on a dark brown box? Many times I need to put the walkthrough under my reading lights to actually read the contents. The contents are well written but it is a waste if you can't actually read them!
For items selling by the shops, I think it will be better if Brady's include when certain items will be available. This is because then we know where to go and when without revisiting shops hoping for things to open up.
The Bestiary is a bit funny though, with monsters arranged by areas instead of alphabetical order. I remember it was much easier to look through the list in the older guides because they were organised in alphabetical order with the area where the monster show up as part of the description. It's just easier for me as I got used to that kind of system with the previous guides.
Another issue is the binding. A walkthrough for an RPG has to have good binding. Pages starting to fall off after a while and I've been very careful in using it already - never force the book flat cos it is the collector's edition with a delicate package! I'm so disappointed that after all the TLC when using the book, pages still fall off!
However, one thing I like praise about this book is that for areas that has no map in the game, Brady's did a great job to let you know what to do and where to go, though finding rare monster in those area is a tricky case.I'm quite impressed in the way they deal with these areas.
In all, this is a decent guide and Brady's did do a comprehensive jobs in most aspect of the walkthrough. I'll still recommend it to people who want to get the most of the game.
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strategy guide
The book was delivered very quickly and in new condition. I was very pleased. I would definitely buy more from this seller in the future!
excellent, yet hard to read at times.
the information in this book is top notch, but has the flaw of the of the side quest sections are very hard to read; really really small black text (8pt or so) on a deep warm brown or purple background color. the best way to describe it is trying to read over the counter medication instructions at night with the lights out. now, don't get me wrong, this book is jam packed all sorts of useful information making this book an invaluable reference. just keep in mind hard to read at times...you may want to keep a bright flashlight and magnifying glass on hand.
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