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Magic the Gathering: Arena Vol. 1
William R. Forstchen, (none)

HarperEntertainment, 1994 - 297 pages

average customer review:based on 72 reviews
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   highly recommended  highly recommended






Still a Favorite..A decade later

I read this book when it first came out. And still to this day I remember it being a great read and I just recently purchased it again and re-lived the experience. This is one of my 10 ten favorite books.


Arena is a book you can keep coming back to

Ah yes, Magic the Gathering. The child of Richard Garfield, run through dark magic and incest by the terrifying and evil Wizards of the Coast. I still play Magic, but it will never be like the old days, before Wizards of the Coast became huge. This book was written during the old days, and I reread it every couple years to remind myself of how cool the CCG world was back then.

Arena tells us a story of Garth One-Eye, a mysterious fighter who can control the flow of mana, as he plays a game of cat and mouse (where he's the mouse) in a city ready to tear him apart. Anyone who has seen a Clint Eastwood film will get numerous rushes of recognition. The basic plot of the book follows A Fistful of Dollars, with Garth playing the ruling houses of the city against each other.

So it's a rehash of a familiar plot. Does that make it bad? No. For one thing, it's a familiar plot, but we have to admit it was an entertaining plot as well. And there are twists and turns in this story that go off on their own (albiet Magic the Gathering inspired) direction. But don't be surprised if you start imagining Garth with that Clint sharpness in his voice.

Why read this book? First of all, if you're a fan of the old Magic the Gathering editions, you have to read it, just so you can say you have. Second of all, even if you're not a fan of magic, while it will lose about 10% of its goodness, it's still a great read, easy to pick up and hard to put down.

Any complaints? Only a couple. One, the sequels (by a different author) follow completely different characters and while a couple from Arena appear in later books, the cameos don't quite do them justice. Another downside is that one of the characters, Kirlen, was a potential gold mine of development and plot that only barely gets used.

But I reccomend Arena, especially if it's as cheap as I think it is these days. Pick it up before your next airplane flight or bus ride. It will keep you thouroughly entertained. And it may even make you want to play Magic again.


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A step above today's fantasy

The main question on your mind right now has got to be "But isn't this just using a name to sell books?"

And I can tell you no. They could have easily just slapped together some drivel, put the Magic logo on it with the card offer, and it would have sold probably just as well. While you may appreciate its connections to the card game, it's not necessary to enjoy the book. The author adds much to a, at the time, thin background to realize a whole city and a system of magic.

The story does seem to come down to the childish, but not too often, and not enough to distract me from the rest of the book. The best part is learning about the different schools of magic and the people that head them!

The worst of these, let's call them childish asides, is that they put in some PG-13 stuff in that takes up all of a page. During the rest of the book the only reference to it is the phrase "It meant nothing", which comes out more than once. Which is true of the story as well, it meant nothing. It's just added as an afterthought I'm sure, to tantalize the younger reader. As I said however, the main story grabbed me unrelentlessly in such a manner that I could overlook such things.

This is a stand-alone book and, as I understand, does not have any direct connection to the rest of the series (new or old).



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One of my top five favorite books!

Although the book is obviously part of the MTG series and world. It really is by far a great stand alone sci-fi fantasy book. This book single handedly intrigued me enough to go out and buy MTG cards and additional MTG books in the series. The card game is ok to play and the rest of the MTG books are not worth the money. However this book is an incredible read, it is no Thomas Paine or Thoreau, obviously, but it is a very entertaining little book. I highly recommend it if you enjoy sci-fi books.


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