books:
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Maya Professional Tips and Techniques
Lee Lanier
Sybex
, 2007 - 221 pages
average customer review:
based on 5 reviews
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highly recommended
A unique Maya book
A great book to have around for all skill levels. Autodesk
Maya
is such a deep program, that you find yourself stumbling upon new approaches and
techniques each
time you use it. This book is a great source to give you a deeper sense of it's functionality. It's packed with years of experience and innovative ideas that can come to life in Maya.
James Chandler
Lee really has this book thing down. I love his second book. And wow is that James Chandler handsom.
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Amazing.
This book is full of useful
tips
and tricks which are presented in a clear and concise manner. The Photo-reference for every item is unequalled by any other
Maya book
I own. It's a new standard showing how important it is that full color graphics accompany the text for a subject based on graphics production.
I think that Kirk guy is way more handsome than Chandler... But they both add some very useful knowledge to an already knowledgably written subject.
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truly the master
Lee Lanier is definitely a
Maya
wizard. His
tips
and
techniques
go across so many components of this powerful software that it's easy to see why they wanted him to write this, his second book. This book is perfect for those who have some Maya background, and I'm sure you will find it to be exactly what your library needs.
Another "Must Have" Reference for Maya users.
Lee does it again with this reference for all us
Maya users
of various skill levels. He gives practical
tips based
on experience in everyday film production! It covers an entire production pipeline using Maya. He even covers Mel scripting in an elementary way, but with advanced functionality! If you are getting into Maya, and want to learn some
professional short
cuts, or if you've been using Maya every day and want to pick up some new tricks.. This is a resource I can't recommend enough as a Maya user myself.
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Designed for busy
Maya users
like you, this guide offers dozens of how-tos, workarounds, and shortcuts culled from years of experience in a fast-paced, deadline-driven production pipeline. You?ll discover tricks and timesavers on texturing particles, customizing Paint Effects brushes, modeling polygon faces, creating facial rigs with wire deformers, and much more?and helpful full-color illustrations reinforce the concepts. From modeling, animating, and rigging to texturing and lighting, this book will help you streamline workflow and improve your skills.
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