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The Book of D'Ni (Myst, Book 3)
Rand Miller, David Wingrove

Hyperion, 1998 - 544 pages

average customer review:based on 84 reviews
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   highly recommended  highly recommended





Probably my favorite in the series so far!

With the title "The Book of D'ni" and the last book, "The Book of Ti'ana", I half expected them to go even further back in D'ni's history. Maybe a story about the inception of D'ni! Which, that would be a great tale in itself. Despite this expectation, and not getting it, this still ended up being, probably, my favorite in the trilogy. "The Book of D'ni" picks up where "The Book of Atrus" leaves off and brings us into a world of struggle, rebuilding, and astonishing beauty.

I will make this an uncommonly brief review because this book just grabbed me at every turn I do not want to give away much of anything. Basically Atrus has learned a great deal more about D'ni and its writings. With some natives from other ages he's seeking to, essentially, rebuild D'ni to its former glory, much like his father Gehn was trying to do, rather unsuccessfully by himself. While they were clearing away debris in one area they uncovered a sealed library that must've been there about as long as D'ni has. He had people look through them to see if any of the Ages seemed stable and decided to go visit one. I'm going to leave it there, the mystery and beauty will give away far too much of the story line.

I think readers will be very pleased with this book because it is everything we love about Myst. It has the beautiful worlds, the mysterious intrigue, everything we could possibly want! At this point I could only hope that this would be a continued novel series, but as I write this in June, 2008, that doesn't seem to be the case. A "Book of Miriam" was supposed to be in the works and we got a taste of a first part in the Limited Edition version of Myst V: The End of Ages. So the series was intended to continue! Unfortunately I recently found that "The Book of Miriam" has been pulled and it will not be released. I can only relay how dismayed I am and I will still hold out hope that someone will pick it up and eventually publish the book. With the success Blizzard's video games have had in the world of novels, why can't Myst, a game about books, maintain a solid foothold for the reading public. These three books are held in very high acclaim by readers and fans, so it only seems prudent to me that one should continue with this amazing storyline. That's my piece, if you're already a Myst fan I do not think this book will disappoint in the least.


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Great book.

I read this book at a very young age, probably around eleven or twelve, and it has stuck with me ever since. I've probably read it about twice. The hardcover edition is amazing, with fully designed pages and everything, it really helps the enviroment of MYST sink in. Summaries of what happens in this books are in other reviews, so I wont bother with that here.

Out of all the other MYST books, I always thought that this one was a best one... But it is unlike the other two in subject matter and basic concepts. At it's heart is a "what price will you pay for perfection? and would you throw it away if you had to?" sort of story that might be a little heavy handed... But if you enjoy the videogames a lot (and this was before Riven) then you'll love this one. Locations and things described in this book have stuck with me for the last six years.


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Light-reading

Though I enjoyed reading, Myst: The Book of D'Ni, there are a number of problems with the story. The book itself is rather pretty physically, with gray parchment-like paper and embossed cover. It is well written in the general sense of being easy to read, having good dialogue, and a smooth flow throughout. The main problem with the book is that not much happens in the first two-thirds of it. Not until then does the primary crisis of the book appear. Prior to this there are a few minor challenges and even the death of a colleague. But the death is treated rather cursorily and the poor person makes his exit from the story without much memory of him afterward. When the crisis does come it isn't all that unique and Atrus, the main character, never seems to be in serious peril through most of it. The one or two points at which he, and his party, seem in danger of their lives the authors let them off the hook rather too easily. Those might not seem criticisms at all to some. David Gerrold's advice to writers in, Worlds of Wonder, is appropriate here: "[challenges/crises] require that the person at the core of the story grow teeth big enough to chew [them]." That is also how the reader grows. Atrus never really seems to have problems big enough to be interesting, or worthy of stretching his abilities to the utmost, until the end of the story. Even then the situation never really feels out-of-control - partly due to the fact that the crisis is somewhat of an overused device with the rather predictable "surprise" setbacks. I don't mean to be too harsh. The characters are likeable, and sometimes memorable. If you are interested in light reading, I could easily recommend this book.


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Great Myst literature

Before I got down to reading this book not too long ago, it had been just sitting in my bookshelf. I've owned all three Myst novels for however long they've been out and while I read the other two years ago, I never touched this one. I think the description on the back cover threw me off. Maybe it just didn't sound interesting to me. I don't know. What I do know is that I really shouldn't have passed it off all this time because as I discovered when I finally did read it, there was an adventure lying in wait that I had been missing out on the whole time.

Yes, I guess you could say the plot starts off slow (or is non-existent in the beginning). The same could be said in The Book of Ti'ana (my personal favorite of the three). But quite honestly, I never felt it. I have a great love for everything Myst, and so from the first page, I was in it for the duration, regardless of how dull it was. It really does get good, though. They return to D'ni and begin exploring the Ages within recovered books. This in itself is quite the adventure, since the possibilities are endless. And then, once they discover Terahnee.... well, let me just say it only gets better from there.

This novel is an adventure, and I'd highly encourage anyone interested in reading this book to do so.


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Beautiful book, even if not a Myst fan

Not usually a fan of video games, I was at first reluctant to read this book. However, I'm glad I did. It is a beautiful story, involving moving themes and wonderful insites into civil rights issues. Both well written and well paced, the book ranks as one of the best I've ever read, along with Tehanu (Ursula LeGuin) and The Time Traveller's Wife (Audrey Niffenger). It shows a stroke of brilliance not demonstrated in either of the other two books before it, so if you could not stomache the second (as I couldn't), still read this one.


reviews: page 1, 2, 3, 4, 5, 6, 7, 8, 9, 10



A must for Myst fans - the third novel from the creators of the CD-ROM Myst and the new CD-ROM - Riven.It has been nearly seventy years since the devastation of D'Ni by Veovis.--In Myst: The Book of D'Ni, Atrus and Catherine return to D'Ni to begin the rebuilding of the once again beautiful city and the search for survivors trapped in the Ages to which they escaped.--Their rebuilding and resulting discoveries tell them much about themselves, their future, and most surprising, about their secret past.This stunning and mystifying AudioBook is the perfect companion on that next long drive, plane ride, or walk.--Let Myst: The Book of D'Ni take you on an adventure.


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