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Campaign Option: Council of Wyrms Setting (AD&D Fantasy Roleplaying)
Bill Slavicsek

TSR Inc., 1999 - 192 pages

average customer review:based on 7 reviews
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   highly recommended  highly recommended





Very Interesting!

This was my first AD&D book. I bought this book for the sole information on dragons, but lo-and-behold when I read it further, I got information I never expected.

If you're looking for the fifteen kinds of dragons located on the remote land of Io's Blood Island Chain and a good campaign option based on dragons and their kindred, this is your book. I found some things that could help me in my writings like the Great Wyrm info, the body lengths of the dragons, and the extended text on the the Metallic, Gem, and Chromatic dragons. This book explains everything you need to know about Io's dragons, from hoard treasure to proficiencies to Dragonic combat to dragon kits. It includes character sheets, marvelous illustrations, size charts and three adventures for the players.

The Council of Wyrms made me believe that AD&D wasn't just some game, and that I should look into it a little more.


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Great book...

This is a great way of playing. You can be the dragons you hear of all the time and you can do a lot of things no other race can. In this setting, I play a copper dragon and he is very cool. If you want a good book to expand your games... I suggest this book.









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Forgotten Realms is nothing compared to this

I have been looking for an AD&D setting like this for a long time. I never really got Forgotten Realms, Dragonlance was too obscure, and Greyhawk hade no catchy hook. When I read this book, I knew it was what I sought. Not only does it give a flavorful and unique domain to use in campaigns, it presents an entirely new outlook with dragon characters. The material is precise and easy to understand so that even a novice Dungeon Master can get the hang of it quickly. Not even Planescape can challenge it.


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Great fun!

Playing as dragons is amazingly cool, I tried playing as a dragon before I knew of this book, but it didnt work, now I just photocopy a dragon character sheet and it works perfectly!


Needs better organization

I, as a player, love it. Playing a dragon allows you to make short work of enemies that any demihuman would cringe at the sight of! Why, last week we killed a 40-foot eel in about 3 rounds, only one of us taking damage. However, our DM has some problems finding rules and tables, making it difficult to play smoothly, and often letting a character getting away with doing something he can't.


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reviews: page 1, 2



Imagine that you are a dragon--possessing amazing abilities, deadly breath weapons, claws like long swords, and teeth like daggers.

This Campaign Option provides everything you need to create a campaign for dragon player characters, dragon kindred, half-dragons, and dragon slayers.

Every page has been updated and expanded from the original COUNCIL OF WYRMS boxed set and includes:

--Rules for creating dragon and kindred PCs
--Campaign details revealing the secrets of dragonkind
--New kits for dragon PCs
--A series of adventures designed to challenge the strongest dragon characters
--A 16-page full-color section illustrating dragon size comparisons
--Details on all 15 metallic, chromatic, and gem dragons


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