In No Man's Land Vol. 2, Batman starts to retake Gotham piece by piece. He establishes a line of information with the Penguin. With the help of Batgirl, False Face and other criminals are put away in Blackgate prison, which is being controlled by Lock-Up. Gordon also claims more territory for the GCPD Blue Boys, but at a terrible price, for which the consequences will be paid in future volumes. There are also stand alone stories chronicling the life and trials in NML of its various citizens.
My biggest disappointment with this volume is the artwork. Many varying styles of artwork are featured here (as opposed to volume one, which featured only two), and two of them are too cartoony for the dark, gritty feel NML is trying to achieve. I won't say it's bad artwork, but it definitely belongs elsewhere, like in the Batman animated titles. Thankfully, the artwork doesn't detract from the story, which is still excellent. A couple of continuity issues could be raised (like how Two-Face suddenly winds up in Renee Montoya's community when he has his territory to control), but it's a minor quibble.
After two volumes, NML is still going strong.