books:
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The New Yorker Book of Cartoon Puzzles and Games (New Yorker)
Puzzability
Black Dog & Leventhal Publishers
, 2006 - 144 pages
average customer review:
based on 9 reviews
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highly recommended
I've never had a better book of puzzles!
A wide variety of different styles of
puzzles
, each with the payoff of several very good
New
Yorker
cartoon
s, makes this
book
a blast to play with. I work hard to limit myself to only a couple of puzzles each time I pick it up (and so far I've refused to share the book with the gift-giver.) I've enjoyed it so much, I'm buying a copy for my mother for her birthday.
Hey,all you puzzle nuts...give this one a look-see!
I was just cruising through my Big Box
Book
store to see what was appearing on the shelves for the upcoming Christmas season.In the
Games section
,between a bunch of Crossword Puzzle books and what is becoming a flood of Sudoku and other number puzzle books,I spotted this little Gem.Most people who do crosswords know of Will Shortz of the NY Times Crossword puzzle fame,Robert Mankoff of Games Magazine and the famous
New
Yorker
Magazine's
Cartoon
s. Well, all these are combined and with some great "Thinking Outside the Box" have come up with a puzzle book that will entertain and challenge you.Some of the other reviewers have made reasonable attempts to describe these
puzzles
;so I won't try.What I suggest is to search it out in the store and get a feel for them.
This book is just the thing needed for those who have become obsessed with those Sudoku puzzles,have been doing nothing but crosswords for years, or even those who have never done much in the way of puzzles.
I'll tell you one thing;if you like puzzles,and who doesn't,and also like cartoons,and who doesn't;then you'll love this latest addition to the world of puzzles.
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Good Mental Stroll for cartoon fans & amateur puzzlers
I love word
puzzles though
I'm not a serious puzzler - I do a few crosswords a week and have owned maybe three puzzle
book
s as an adult. I am, however, a big
cartoon fan
, though honestly I've been more FoxTrot & Calvin than I am the
New
Yorker
. So, my favorite puzzles are cryptograms with cartoons. Don't find them much - but when I searched specifically for this, I discovered this book.
I enjoy the New Yorker Book of Cartoon Puzzles and
Games
(and have purchased a second copy for a friend) because the combo of puzzle and cartoon has proven very relaxing - I involve myself in a semi-hard puzzle, but then find a laugh waiting for me once it's solved. New Yorker cartoons do typically contain some of the least expected twists, and I found that here.
However, I don't think a serious puzzle person would be happy with this book, unless he were interested in the New Yorker cartoons. I say this only because the puzzles range from easy to medium difficulty for an adult. (A teen or younger might enjoy more of a challenge.) I still recommend this though - for a more relaxed puzzler like myself it's a good mental stroll.
Though not typically a history buff, I found it a pleasant surprise that the editors included the history of New Yorker cartoons, and with it a history of the U.S, WITHIN quite a few puzzles. Several times you are asked to place the puzzles in the correct time period (and the New Yorker puzzles go back at least to the 1920's) or even with the correct author/cartoonist. The puzzles are just challenging enough to give me a think (similar to a midweek newspaper crossword perhaps) but not overly hard. And there is an ABUNDANCE OF GREAT CARTOONS - usually five or six to each puzzle and often grouped in interesting ways/topics.
But what of those cryptograms? Good news is that they were well done, and with increasing difficulty; Disappointment is that there were only three pages of cryptograms while other types of puzzles were represented more. It does seem that the editors missed out on utilizing the perfect collaboration of crypts and cartoons.
I give it a 4 - enjoyed the cartoon aspect, most puzzles fun but some just too easy for an adult. Still worth the stroll.
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Interesting cartoon and puzzle combo
Is this a
book
of
New
Yorker
cartoon
s or a puzzle book? Well, it's a little of both, and the result is a novel way to laugh and exercise your brain at the same time. Most of the 83
puzzles consist
of cartoons that are missing words, captions, or picture components. By figuring out the missing elements and sometimes combining them with acrostics, crossword puzzles, or other word grids, the cartoon humor is revealed.
For the most part, the puzzles are of only moderate difficulty, although there are a few difficult ones (at least for me) that involve matching a cartoon with the decade in which it was created or matching cartoons from early and late in a cartoonist's career. Frequent puzzle solvers will recognize many of the familiar puzzle types from
Games Magazine
and other media that Puzzability publishes in. The foreword to the book contains a casual and loosely coupled conversation between New Yorker cartoon editor Robert Mankoff and New York Times puzzle editor Will Shortz.
This is an entertaining book that you'll hate to throw away when it's been completed because of all the witty cartoons it contains. Enjoy!
Eileen Rieback
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Brand New
The item arrived in a timely manner and it was the exact item I ordered.
reviews
:
page 1
,
2
The millions of
New
Yorker
cartoon fans
(and puzzlers, too) will exult in this ingenious, first-ever collection of
puzzles
and
games that
feature the magazine?s cartoons as clues.
Designed to offer a challenge to puzzlers of all levels, this collection of 100 crosswords, acrostics, caption scrambles, observation puzzles, and more is absolutely unique?it?s the first-ever puzzle collection to feature New Yorker cartoons. Presented in an extremely user-friendly oversized spiral format, the
book provides
hours and hours of interactive entertainment? just bring your own pencil and brain power!
The puzzles themselves are ingenious?new and different kinds of brain-teasers that use the cartoons of The New Yorker in a fresh way, encouraging the agile reader to think like a New Yorker cartoonist. The introduction is a conversation between two masters: the cartoon editor of the New Yorker and the puzzle editor of The New York Times, and it sheds fascinating light on the connection between cartoons and puzzles.
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