These books are perfect for a younger reader. They are not straight novels. They are not 300-400 pages long. In fact, some adventures can last about 3 or 4 pages! They are not filled with big words, and they are not boring. In fact, they're aimed at pure action and adventure, yet they're not violent at all. There's little plot and character building, which is something that might turn a younger reader off.
Plus, as small as each book is, they contain numerous different stories. It is up to the reader to decide how the story ends. It is Nintendo in book form!
In this particular book, you are investigating a mysterious house. Who owns the house? What kind of strange things or people will you encounter?
If you are looking for material to encourage a child to read for any reason, these books are perfect!
Beware and Warning!
This book is different from other books.
You and YOU ALONE are in charge of what happens in this story.
There are dangers, choices, adventures and consequences. YOU must use all of your numerous talents and much of your enormous intelligence. The wrong decision could end in disaster - even death. But, don't despair. At any time, YOU can go back and make another choice, alter the path of your story, and change its result.
You are a clever young detective. You get a mysterious call for help. Your GPS caller ID traces the caller's name and location. You go with your friends Ricardo and Lisa to investigate the site. A Civil War-era prison once stood at this spot, but no knowledge of American history could prepare you for what you are about to encounter there now!